Sweet Symphony: Armu’s Dance

Ukifune: The Sweet and Frightful Dancer of the Absolute Zone
In the world of Absolute Zone Zero, a being full of innovative ideas is about to make her debut. Her name is Ukifune. This dancer from the Gattaya will bring a sweet surprise to this battlefield in her unique way. Her story begins with her agent file.
Ukifune Agent File

Rarity: S-Class
Attribute: Physical
Role: Support
Faction: Gattaya

Ukifune’s world is full of sweetness and surprises. Every move she makes is like a carefully designed dance, and every skill she possesses is like a meticulously crafted dessert.
Ukifune’s Exclusive Soundtrack: Question Mark
This is a symphony about sweetness and control. The equipped character’s Abnormal Control is increased by 60 points; when the equipped character applies a Critical Hit to an enemy, their Physical Damage is increased by 20%, lasting for 20 seconds, up to 2 layers. Re触发 refreshes the duration. The equipped character gains 2 layers of the effect upon entering the battlefield.
In this world, every note is like Ukifune’s dance step, and every rhythm is like her heartbeat.
Her basic attack is an elegant dance. She uses Tanuki’s Claw by tapping to attack, dealing Physical Damage to enemies in front of her with up to five hits. This is her greeting to the enemy, the beginning of her dance.
When she holds the attack, she enters a defensive stance that lasts up to 1.5 seconds. During this time, if she is attacked by an enemy, she will parry the attack and accumulate a large amount of Imbalance value; if she successfully parries an enemy attack, she recovers 1 Sweetness Point. This is like a pause in her dance, a moment of waiting for the next move.
Her Candy Bullet Shoot is the climax of her dance. She attacks continuously with her umbrella and then fires a powerful projectile, dealing Physical Damage; when Ukifune has Sweetness Points, other controlled characters will automatically attack enemies with Basic Attack: Candy Bullet Shoot when they hit them. If this attack lands as a Critical Hit, Ukifune will consume 1 Sweetness Point; Basic Attack: Candy Bullet Shoot is an Additional Attack; Basic Attack: Candy Bullet Shoot can be triggered at most once every 8 seconds. This is her deadly blow to the enemy, a magnificent turn in her dance.
While under the effect of Sweet Surprise, enemies will receive one Basic Attack: Cotton Candy Fireworks every second; the Abnormal Accumulation value from Basic Attack: Cotton Candy Fireworks does not contribute to Abnormal Damage calculation; the Abnormal Accumulation efficiency of Basic Attack: Cotton Candy Fireworks is increased by 25.0%. This is like the icing she sprinkles around the enemy, each particle carrying sweet temptation and deadly poison.
When enemies are under the effect of Sweet Surprise, if they are hit by a Critical Hit from Basic Attack: Candy Bullet Shoot or Support Attack: Layered Candy Bullet Shoot, they will receive one Basic Attack: Cotton Candy Fireworks·Extreme attack; the Abnormal Accumulation value from Basic Attack: Cotton Candy Fireworks·Extreme does not contribute to Abnormal Damage calculation; the Abnormal Accumulation efficiency of Basic Attack: Cotton Candy Fireworks·Extreme is increased by 25.0%. This is like the sweet web she weaves around the enemy, each thread carrying deadly power.
When Ukifune is in the backline, Akan will assist the controlled character in attacking enemies, dealing Physical Damage; when Ukifune uses Basic Attack: Tanuki’s Canopy,