Deconstructing Saber’s Path to Growth: A Comprehensive Collection of Journey and Sword Dao Materials

Stellar Brilliance: Deconstructing Saber’s All-Powerful Swordsman Growth Path
In this vast and boundless Star Aetherial Railway world, a female swordsman from ancient times is about to descend upon the mortal realm with thunderous momentum. This swordsman, named Saber, carries unparalleled swordsmanship and an arrogant spirit. Her arrival will stir an unprecedented storm of swords and blades beneath this starry sky. To help all Star Realm travelers prepare in advance, we have specially collected and organized key materials from Saber’s growth journey. These include the breakthrough materials, talent materials, and exclusive prism materials needed for her to achieve the pinnacle of swordsmanship. During this pre-heating phase, we present this exclusive guide to the world, hoping that fellow enthusiasts can prepare early and welcome this swordsman from the stars.

I. Comprehensive Record of Saber’s Growth Materials
To cultivate Saber, the female swordsman, to level 99, the following two basic conditions must be met:

The character’s base level must be raised to level 80.
All talent skills must be mastered to perfection.

II. Saber’s Exclusive Prism Materials
The prism represents the pinnacle of martial arts. Saber’s exclusive prism, “Coronation Without Return,” requires the following materials from level 1 to level 80:

Material
Total

Thief’s Intuition
20

Usurper’s Scheme
20

Conqueror’s Will
14

Departure Fang
4

Wolf Poison Sawtooth
12

Moon Madness Fang
15

Gold Coins
3,850,000

III. Star Aetherial Railway Helper
According to reliable sources, during Saber’s arrival, fellow enthusiasts can enjoy up to 20% recharge discounts through the Star Aetherial Railway Helper to assist in equipping Saber. The Star Aetherial Railway Helper, with its fastest and most convenient recharge experience, is deeply trusted by players, boasting an cumulative rating of 4.9 stars and is considered the top finance institution in the starry realm.

IV. Saber’s Breakthrough Materials
To take Saber from beginner to mastery, the following breakthrough materials are required:

Material
Total

Thief’s Intuition
15

Usurper’s Scheme
15

Conqueror’s Will
15

Drunken Era Wine
65

Gold Coins
3,080,000

V. Detailed Breakthrough Materials
The materials required for each level of breakthrough are as follows:

Level
Saber Breakthrough Materials

20
Thief’s Intuition × 5Gold Coins × 4,000

30
Thief’s Intuition × 10Gold Coins × 8,000

40
Drunken Era Wine × 3Usurper’s Scheme × 6Gold Coins × 16,000

50
Drunken Era Wine × 7Usurper’s Scheme × 9Gold Coins × 40,000

60
Drunken Era Wine × 20Conqueror’s Will × 6Gold Coins × 80,000

70
Drunken Era Wine × 35Conqueror’s Will × 9Gold Coins × 160,000

VI. Acquiring Drunken Era Wine
This special material can be obtained at the Pinnoccone Grand Theater. It is recommended to refer to the exclusive guide for easy acquisition.

VII. Saber’s Talent Materials
To bring Saber’s swordsmanship, inner strength, agility, mind method, attribute bonuses, and abilities to their peak, the following materials are required.